<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Android Development on code.kiwi.com</title><link>https://code.kiwi.com/tag/android-development/</link><description>Recent content in Android Development on code.kiwi.com</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 17 Mar 2023 20:24:42 +0000</lastBuildDate><atom:link href="https://code.kiwi.com/tag/android-development/index.xml" rel="self" type="application/rss+xml"/><item><title>Page Objects for E2E Android UI testing</title><link>https://code.kiwi.com/articles/page-objects-for-e2e-android-ui-testing/</link><pubDate>Mon, 14 Mar 2022 20:22:00 +0000</pubDate><guid>https://code.kiwi.com/articles/page-objects-for-e2e-android-ui-testing/</guid><description>&lt;p&gt;Android end-to-end UI testing is not that difficult, but we have observed that the official API/tooling doesn’t scale much if you have a big app.&lt;/p&gt;
&lt;p&gt;“Page Object” is a design pattern abstraction over a particular screen: it provides access to read the screen’s data and provides an API to interact with the screen. You may read the &lt;a href="https://martinfowler.com/bliki/PageObject.html"&gt;pattern description on Martin Fowler’s site&lt;/a&gt;.&lt;/p&gt;</description></item></channel></rss>